Game Jams & other events

"BlockLed"

BlockLed is a Co-op 3D puzzle game in which You have to reproduce some building projects.
The blocks slowly fall down following the Y axis. The players must play on two different screens.
Player one can move the blocks on the X axis, while player two can move the blocks on the Z axis. Each player can rotate the blocks.
You have to  reproduce the indicated project as faithfully as possible. In this way you will receive more points. The LED wire (wich indicates the color of the blocks and the leaderboard) is powered by Arduino. 

Credits:

Andrea Rosati: Programmer

Simone Capparelli: 2D/3D Artist

Bruno Laurencich: 2D/3D Artist

Lorenzo: Programmer

"A virus' journey"

Credits: 

Davide Gibertini: Programmer

Massimo Isonni: Programmer

Piera Falcone: Programmer

Virginia Quagliozzi: Programmer

Alessandra Valle: 2D Artist

Simone Capparelli: 3D Artist

Sante Marzullo: 3D Artist

Asia Zena: 3D Artist

"Sacred Waves" VR + Leap Motion

Sacred Waves is a game based on virtual reality, with the additional use of Leap Motion. Through the use of their hand, it will be possible to recreate virtually the wavelengths of visible light. The aim of the game is to survive as many waves as possible. Each enemy has been associated with a color, it will be necessary to recreate the wave length required. Enemies have the shapes of the Platonic solids, even the setting contains references to ancient Greece.

MS Windows, Android device
Unity (any product), Virtual reality headmount display (Oculus Rift, HTC Vive, etc.)
Virtual Reality & Leap Motion

Credits: 

Vincenzo Fabiano: Main Programmer

Cesare Palermo: Programmer / Graphic Designer

Simone Capparelli: Graphic Designer

"The Apprendist" playable with a NeuroSky (Neural player)

You are a young sorcerer's apprentice. Your goal is to increase your magical knowledge experimenting with new potions with which to complete all the spells described all 'inside of the magic book. To do this you will need to remain calm and meditate when required .. not in play but really with the aid of a neural headset! But do not forget to mix and use the right ingredients! Alchemy and the invocation of sacred art is an art and you can not play! Every single mistake will help increase your chances of dying or being killed ..! Then we know that demons dwell in-between spaces of our and their world, playing with the invocations could have serious consequences ..


Credits: 

Vincenzo Fabiano: Programmer

Alberto Panico: Programmer

Simone Capparelli: Graphic Designer

Raffaele di Carlo: Graphic Designer

Matteo Orecchio: Graphic Designer

 

"Me GOD" AR/VR (mobile) powered by Vuforia

48h RedBit Games Jam

Credits:

Programmer: Vincenzo Fabiano

Graphic Desigher: Simone Capparelli

Graphic Designer: Francesco Garofalo

"Evil Doors" VR (mobile)

Codemotion Rome 2015

Credits:

Programmer: Vincenzo Fabiano

Graphic Desigher: Simone Capparelli

Graphic Designer: Francesco Garofalo

"Data Injector" VR (mobile)

Data Injector is an experimental game which is played on two complete different interfaces: one players uses a smartphone with the box for virtual reality in an exploration game, while the other plays a series of minigames. The goal is to share informations in order to achieve goals. One player is basically navigating a virtual reality trying to steal codes, while the other tries to buy him more time and guide him with informations that are achieved basing on both player's performance.


Credits: 

Programmer: Vincenzo Fabiano

Support Programmer: Oran Bar

3D Modeling: Simone Capparelli - Lorenzo Battelli

Game Designer: Eugenio Del Vecchio

Sound Designer: Alex Liberatore